Showing posts with label Portal. Show all posts
Showing posts with label Portal. Show all posts

Monday, February 11, 2013

Musical Monday: I Want You Gone





Going over my musical monday posts, I realized I had NEVER put on a Portal song.

That has now changed.

Why did I pick this one over Still Alive?

Because when Johnathan Coultrain wrote "Still Alive" he didn't realize exactly how well Ellen McClain could sing.

As in: this is her singing Opera
(Okay, fine, modulated since it's the turrets singing it, but it's still her voice!)

When Portal 2 came around and he was hired again, he used this knowledge to write both Cara Mia and I Want You Gone.   He made them more challenging and complex in order to fit her skills as a singer.


Okay, fine... here's Still Alive


edit: Excuse the delay.  The queue did not work as I had hoped.


Monday, March 12, 2012

Musical Monday -Sweden 3 (Minecraft)

I'm pretty much the only person who hasn't played Minecraft yet. Looks quite interesting though.  When I get the chance (and my computer can handle it) I'll give it a try.








Sunday, November 27, 2011

RUMOR! Sony's Title Fight

Apparently, this was more then a tease for the new ad campaign.


This was, apparently a tease for an ENTIRE GAME.



 Yes, Ladies and gentleman, if the rumors are true then Sony is making a Smash Brother's style fighting game that is tentatively called Title Fight. 


You can read the rumors here: Title Fight.  The page notes that the "Michael" ad was a tease for the game.  Here is IGN's Rewind theater that notes the games in the ad.
(I like Rewind Theater's and they can point out more things then I can)


So, IF the rumors are true (and I have no vids to speculate on gameplay)  Who do you want to be in it?

Final Fantasy HAS to be represented as it is considered a "Sony" type game recently (All the main titles from 7-12 not including 11 were PlayStation exclusives.  1,2,4,5, and 6 were rereleased on the Playstation and with Dissidia all main games have had characters released on a Sony system)  But which hero?  I think it would boil down to between Cloud and Lightning.  Cloud is iconic and SE has been promoting Lightning lately. Lightning would have more variety (Switching between Commander (Physical), Ravager (Black Magic) and Medic (White Magic) in Dissidia for example)  and she has Odin, but Cloud is a normal swordsman and is probably more popular and iconic. Lightning is a bit more over promoted but still a viable choice.

Sly Cooper is in there,so why not Cole from InFamous?  He's a really good option for fighting games.  He's going to be in Street Fighter X Tekken!
No, really, he's going to be in Street Fighter X Tekken.
So, first player, fighter, he's looking like a good choice, if Sly wasn't already in the game.

Ezio isn't an exclusive character, but he was in the trailer, has a good fighting set up, and is going to be in Soul Calibur V, so he's also a viable option.

Subject Delta from Bioshock 2.  Again, not completely exclusive but would be a VERY powerful "Tank" option.  Between the plasmids, guns, and iconic drill he could do quite a lot in a fight.  Plasmids would probably drift to the more offensive ones. (INCINERATE! Electrobolt, Winterblast, telekinesis, etc)  the downside is he can't really talk... but it would still be cool.  (While Delta does not appear in the trailer, the Little Sisters do)


Snake from Metal Gear Solid.  Much like FF, MGS is a third party series tied to the Sony brand.Snake has a large role in the trailer and has already appeared in a fighting game.  Unfortunately, that game is Super Smash Brother's Brawl.  While it CAN be done, (he's very good in Brawl)  I'm not sure of the legalities.

Ratchet and Clank from... Ratchet and Clank.  Playstation Exclusive characters, would compliment Sly Cooper well, lots of gadgets to play with... would be a very fun choice! (Plus Ratchet was in the trailer)

Ico or Wander from Ico/Shadow of the Colossus.   I honestly don't know too much about these two, so I can't say much.

Dante from Devil May Cray.  So, yeah, talking about White Haired Dante here.  Lots of variety, devil may care attitude, would be a good way to mix up play.  He was JUST in (Ultimate) Marvel vs Capcom 3 so I don't know if there would be legal issues, but there might be. (Character is exclusive, company isn't)

Ryu from Street Fighter.  I don't think I have to explain why. 

That's all I can think of right now, but I'm afraid I'm going to have to shoot down Chell.  I ADORE her, but she doesn't have much fighting potential and Valve is considered more of a PC company then a console company.  Plus, until recently, Gabe Newell hated the Playstation for some reason. 

And while the three heroes from Trine would be another good option, it's a downlodable multi platform game.  it doesn't feel quite right.  Would be fun to switch between all of them though!


Who do you think should be in it? And why?

Wednesday, November 23, 2011

Character Analysis - Doug Rattmann

First: READ THIS COMIC http://www.thinkwithportals.com/comic/

Read it?  Great!  Meet Doug Rattmann.  He's never physically appeared in a Portal game, but he has remained a key part of the game's mythology.

In Portal 1, you are there, doing your experiments for some unknown reasons, things are becoming dangerous, and then you find this room:

This is our first hint that something is VERY very wrong.  While we knew things were wrong before, they weren't laid bare quite like this.  The mysterious author continues to help through the rest of Portal, offering written tips on where to go and how to beat obstacles.  He's the first to warn about the Companion Cube's demise (took it QUITE hard actually) and he gives his password for the players (not Chell) to find out more.

People really wanted him to return for Portal 2, and he did in his own way.  But he also got his own comic which sets up Portal 2 and the backstory to Portal 1.

From it, we can see that Doug Rattmann is a Paranoid Schizophrenic. I think this is actually a key part to his survival.  While everyone figured GLaDOS was murderous, he stayed with CONSTANT VIGILANCE and prepared accordingly.  He couldn't leave, so he worked to save Chell. 

And he continues in Portal 2... a bit.  He's still around but he's abandoned his hints for beautiful, if absurd, murals.

And there IS some gibberish you can hear walls in the walls in his dens.

So, what can we tell about Doug?

He's devoted.  HE's devoted to a cause (beat GLaDOS by any means necessary)  and he's devoted to Chell (who he's never technically met)  and he gives up the chance to escape in order to save Chell.

He is goal orientated.  While he could have simply ran away, he instead stuck around to give Chell clues on how to beat GLaDOS.

He's clever, even while insane. GLaDOS knew he was in the lab, but she could never find him.  Not only did he evade GLaDOS, he did so while crazy and in such a way he told Chell how to beat the puzzles.  Not an easy task.  And that's not counting the beans he ate while using old processors as a heatsink.

He has forethought.  He hid his medicine in case he needed it later.   His later dens are very hard to get into and are off the ground, so GLaDOS can't really access them.  When Chell does access the, presumably he keeps her from entering again if he can. 

(To go with the last two, he hacked computers so Chell was the first in the testing.  Not only clever but full of forethought!)

And, he's unbelievably tragic.  His best friend is a non existent cube, he watched every single member of work die, his sanity is constantly in question, he's injured his leg trying to save a woman he doesn't know, and even if he DOES escape, there is the Half Life battle above him. 

I really can't do this character justice. He may never actually appear in Portal, but he is so important to the world that GLaDOS would have one a long time ago, if he didn't step up to the plate. 

Tuesday, November 15, 2011

Character Design - Wheatley




Wheatley was one of the first characters introduced for Portal 2. And people loved him. (Portal 1 and 2 spoilers) The Cores from the previous game were very popular, especially the cake and curiosity  cores.


So, when it was announced that there would be cores in Portal 2, people were interested. Then Wheatley was introduced.



He was funny, he knew about the facility, and he was destroyed by GLaDOS. Of course we liked him, and that was the point! Valve had to make a certain scene very hard to take. This one



Valve did a great set up. When they set up Wheatley, they decided the more sane robots would sound like robots. (See GLaDOS) but the insane ones would sound human so we would trust them more. They also did research and found that English accents gave players an expectation of intelligence.

Despite this, they gave some hints that Wheatley was in idiot before the change. We see that his form of "Hacking" involves either slamming into glass or trying to convince non sentient/sapient machines to let him into the framework.

And when Chell finds the Portal gun, his advice isn't very helpful despite being nearby. It is Doug Rattmann who gives more help despite being completely insane and not even present. (I ADORE Doug, he'll get an entry later) While it is unnerving, it only makes him more charming to the viewer.

His model also gets an upgrade compared to Portal 1. The original models just rotated, Portal 2 models actually show emotion. he "breathes", rolls around, narrows his eyes, etc. It's rather impressive. It also makes Wheatley more likable. He seems human. He's a loveable idiot trapped in this sphere of a body. So his betrayal is a real kick to the gut.

And when we get around to seeing him in his altered form it simply looks wrong. GLaDOS's head fits with the body. It's white like the body and it looks sort of like an actual head (At the very least it seems properly proportioned) Wheatley is too circular and too small. He seems wrong, and VALVE takes every opportunity to remind us of this fact. GLaDOS never watched us in test chambers (Well, not with big screens anyway)

Wheatley always watches. Wheatley's likeability and humanity is the driving force of his character.In the beginning, we chase him because we like him. In the end, we chase him because his likeability now makes him seem "off".